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Making of Junkyard Chase 7 – The Collaborative Process (character designs)

Now that we’ve selected an artist (in this case, Jeong Mo Yang), we start the collaborative process. The first step Jeong and I took were in character designs. I had my list of characters [...]

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Making of Junkyard Chase 6 – Finding an Artist

So you’re a writer with little to no art skills, or you just want to use someone else’s artwork for your comic (like me). This means you need to find, recruit, and work with an [...]

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Making of Junkyard Chase 5 – The Script

Previously we talked about the building blocks of our story: 1) Generating the idea 2) The elements of plot 3) Developing the characters 4) Writing the beat sheet All of these helps us to create [...]

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Making of Junkyard Chase 4 – Beat Sheet

In the previous entry we established our environment (the junkyard), and figured out who our main characters would be (a robot and a dog), and what their motivations were. Since we had all of [...]

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Making of Junkyard Chase 3 – Character Development

So we have some ideas about characters and location, but no real specifics. I like to start to get the idea of the characters in my head at this stage, so I can further develop their motivations [...]

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Making of Junkyard Chase 1 – Inspiration

Many people approach me at conventions who want to write (or are writing) and they ask about the writing process. It’s difficult to get into the nitty gritty details during a panel at a [...]

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